Mar 28, 2009, 08:00 PM // 20:00 | #1 |
Academy Page
Join Date: Mar 2008
Location: Belgium
Guild: Dont Play With [Fire]
Profession: W/
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How do I work with this?
I had this crazy idea of putting my own face, and maybe my own body as my character skin, by replacing my character's skin with real pictures, using texmod.
(seriously, wouldn't that be really cool?) But I was a bit disappointed when I saw the skin textures are really more complicated then I had hoped for. This is the texture for my character I'd like to mod: Does anyone know if their is a way to organize this better? |
Mar 28, 2009, 08:07 PM // 20:07 | #2 |
Atra estern?? ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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just try stretching ur face over top of the existing one =) it's not gonna look too good though prolly ;-)
Last edited by Eragon Zarroc; Mar 28, 2009 at 08:10 PM // 20:10.. |
Mar 28, 2009, 08:15 PM // 20:15 | #3 | |
Academy Page
Join Date: Mar 2008
Location: Belgium
Guild: Dont Play With [Fire]
Profession: W/
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Quote:
But since it isn't, isn't there a better way to do this then Eragon suggested? |
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Mar 28, 2009, 08:26 PM // 20:26 | #4 |
??ber t??k-n??sh'??n
Join Date: Jan 2006
Location: Canada
Profession: R/
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all 3D objects are achieved using two parts: a 3D mesh, and a 2D texture. the texture is wrapped around the mesh to give you the basic look of that object. to paste your own face onto a model, you pretty much have to do what eragon suggested.
also, keep in mind that texmod only changes textures, not the mesh underneath it. so while you can potentially paste your face onto a model, it won't look right unless the underlying mesh happens to match your face also. however, if you are Jet li or Adriana Lima, your face is already in the game |
Mar 28, 2009, 08:31 PM // 20:31 | #5 |
Krytan Explorer
Join Date: Apr 2006
Location: On a boat!
Guild: Homeless.
Profession: Mo/
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It doesn't work like that. This is a texture for a 3D model and the results will not be pretty if you try to organize the layout another way.
You can add your face to the texture, but it will require a little more than cut and paste if you want it to look natural. If you're not very good with Photoshop, you could probably have a friend (or a volunteer from here) help you with it. |
Mar 28, 2009, 08:35 PM // 20:35 | #6 | |
Academy Page
Join Date: Mar 2008
Location: Belgium
Guild: Dont Play With [Fire]
Profession: W/
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But I suppose nobody has done this before... |
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Mar 28, 2009, 08:36 PM // 20:36 | #7 |
Grotto Attendant
Join Date: Apr 2007
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What you see is what you get. The texture, as you see it, gets wrapped around the wire mesh of the character model and displayed. Since there's no program available for extracting the wire meshes from the .dat file, the folding rules are guess-n-check. If you really wanted to engage in a work-intensive process, you could systematically produce a series of test textures using small patches of transparencies and solid colors to figure out the lines where the texture gets folded around the mesh, then apply some educated guesses and geometry to come up with the angles that it folds at, then take a whole bunch of pictures of your subject from the appropriate angles, then paste together the images for each polygon. I'd suggest using your image-editing software's smudge tool to clean up the edges/folds where the images meet.
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Mar 28, 2009, 08:45 PM // 20:45 | #8 | |
Academy Page
Join Date: Mar 2008
Location: Belgium
Guild: Dont Play With [Fire]
Profession: W/
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Mar 28, 2009, 09:09 PM // 21:09 | #9 |
Lion's Arch Merchant
Join Date: Jan 2009
Location: South of Norway - The land of Vikings
Guild: I have no guild - Yet
Profession: R/
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It reminded me of the front cover of Sepultura - Arise cover ^_^
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Mar 28, 2009, 10:13 PM // 22:13 | #10 |
Academy Page
Join Date: Mar 2008
Location: Belgium
Guild: Dont Play With [Fire]
Profession: W/
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I think I should keep you updated about this. This is what I have so far:
And this is the in-game result (looks pretty nice already imo) : |
Mar 28, 2009, 11:56 PM // 23:56 | #11 |
Forge Runner
Join Date: Apr 2008
Location: Canada
Profession: E/
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lmao nice boxers haha
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Mar 29, 2009, 12:53 AM // 00:53 | #12 | |
Forge Runner
Join Date: Nov 2005
Location: Character selection screen figuring what I want to play...
Guild: Purple Lingerie - :D
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Mar 29, 2009, 01:37 AM // 01:37 | #13 |
Forge Runner
Join Date: Jan 2007
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Well you'd best use photoshop so you can put your face on in another layer, make it slightly transparent to line it up and stretch it then adjust the color to match your char's color of skin tone.
Oh then of course flattening the layer back down and saving it as the file name so texmod will remember it and load it. |
Mar 29, 2009, 02:40 AM // 02:40 | #14 |
Forge Runner
Join Date: Mar 2006
Location: Mableton, Georgia
Guild: Guild Ancestors Reunited [?????????]
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Mar 29, 2009, 10:08 AM // 10:08 | #15 | |
Academy Page
Join Date: Mar 2008
Location: Belgium
Guild: Dont Play With [Fire]
Profession: W/
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Quote:
I also had my ears and hands done, but I forgot to save the photoshop project (stupid stupid stupid!!). I did save the .dds file, but it looks messy and I want to rework it. EDIT: HA I know what I'll do, I'll cut away the messed up part and replace it with the original texture from my backup file! EDIT 2: Before: After: Last edited by Aciid Bu5t0r; Mar 29, 2009 at 10:26 AM // 10:26.. |
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Apr 01, 2009, 07:05 AM // 07:05 | #16 |
Forge Runner
Join Date: Jan 2007
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lol thats pretty funny hahaha
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Apr 01, 2009, 04:55 PM // 16:55 | #17 |
Forge Runner
Join Date: Mar 2006
Profession: N/
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so how accurate did it turn out to be?
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Apr 01, 2009, 06:40 PM // 18:40 | #18 |
Krytan Explorer
Join Date: Jul 2007
Location: guildwiki.org/User:Lorazcyk
Profession: Mo/
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That came out great!
I'd just adjust the skin color now, yours or his Neat! Love the boxers too, make ones with tie dye :P |
Apr 02, 2009, 03:50 PM // 15:50 | #19 | |
Academy Page
Join Date: Mar 2008
Location: Belgium
Guild: Dont Play With [Fire]
Profession: W/
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Quote:
The original texture and my real face textures are on different layers.. could you (or anyone else) tell me how to do this? :P |
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Apr 02, 2009, 05:29 PM // 17:29 | #20 |
Forge Runner
Join Date: Aug 2006
Location: Ontario, Canada
Guild: Catching Jellyfish With [소N트T ]
Profession: Me/Rt
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Can't you just use the eye drop tool to match the color of the original skin then add it to yours?
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